Mark yueh Posted November 18, 2022 Share Posted November 18, 2022 (edited) Work ideas and work content This work uses the character GLADOS in the game named: portal as the main axis. The work is divided into two parts, one is the main body and the other is the controller The production part of the work uses a lot of 3D modeling and 3D printing objects, and will also add CNC, laser cutting and hand-made parts What is more special is that the body part has added a more complex mechanical and electronic structure and a camera, so that the head can be rotated, and the camera can also be used as a video. The controller uses the PORTEL GUN in the game as the complaint-like device for controlling GLADOS. In addition to the light effect on the gun body, it also adds a projection effect that can be manually zoomed. However, due to the equipment relationship, many photos cannot be used, most of them are videos, I will try my best to take screenshots to illustrate the production content Work hardware specifications GLADOS MB: ASRock Z690 Phantom Gaming-ITX/TB4 CPU: lntel Core i7-12700 RAM: ZADAK SPARK RGB DDR5 (16GB UNB DDR5 5200 CL38-38-38-84) SSD: ZADAK TVSG3 PCIE GEN3X4 M.2 SSD 500GB PSU: Cooler Master V850 SFX GOLD GPU: NVIDIA GeForce RTX 3080 10GB Founders Edition PORTEL GUN CPU: Intel Core i7-13900K RAN: Corsair VENGANCE RGB DDR5 32GB (2 x 16GB) 5600MHz SSD: Corsair MP600 PRO 1TB GPU: NVIDIA GeForce RTX 4080 Founders Edition MB: ASRock Z790 PG-ITX/TB4 PSU: FSP Hydro PTH X PRO ATX3.0 PCIe5.0 1000W Step1. 3d modeling Edited December 1, 2022 by Mark yueh for more detailschange title Link to comment Share on other sites More sharing options...
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